Add NPC interaction system with memory and quest generation
- Introduced a new NPC system with dynamic NPCs and conversation handling. - Implemented NPC memory using SQLite to log conversations and manage relationships. - Added commands for talking to NPCs, listing available NPCs, and generating quests. - Updated database schema to support NPC conversations and relationships. - Refactored code structure to separate concerns into cogs and handlers.
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@@ -0,0 +1,35 @@
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{
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"messages": {
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"601579326714019840": {
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"total": 32,
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"commands": 27,
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"non_commands": 5
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}
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},
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"commands": {
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"purge": 2,
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"mail_feedback": 1,
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"help": 5,
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"nuke": 1,
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"ping": 1,
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"top": 1,
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"stats": 1,
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"poker": 7,
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"balance": 2,
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"daily": 1,
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"withdraw": 1,
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"leaderboard": 1,
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"afk": 1,
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"afklist": 1,
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"whois": 1
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},
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"channels": {
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"bot": 32
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},
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"guilds": {
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"Plex": 32
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},
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"total_messages": 0,
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"command_messages": 0,
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"non_command_messages": 0
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}
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